# $Id: BOOK,v 1.2 2003/03/02 13:52:25 martin Exp $ How to build to your own opening book with Gullydeckel The code to build a book is derived from Bob Hyatt's Crafty program. This means two things: * It works quite good. * It is particulary easy to use if you know how to build a book with crafty. Here are the steps: (1) You need a collection of games in PGN (assume it is named "mygames.pgn"). They should not have comments in it, the parser skips the remainder of a game then. (2) Rename book.bin, it will get overwritten. (2) Start gully2 on a command line. (3) At the prompt, type "book admin" (4) The program again waits for input, type "create mygames.pgn" (5) Now, Gully will create a new book.bin file from your file "mygames.pgn". Done. There a lots of more advanced options to customize the book. Look into book.c for details. I added the option to define a certain player whose moves the program tries to imitate.